
News from September 1st to October 28th, 2004. Newer news. Older news.
Thursday, October 28th by Mandel
Not only a few virtuoso demos - 3:54 PM
Hello boys and... men. It's always fun to see the amount of demos that you guys make when we add new maps to SDA. To bring you some good news, I spent the extra half hour lodis didn't have yesterday and vised the remaining three maps to give them transparent water (fmb100 had already been revised by yours truly in a boring 10 hour process). Download the revised maps NOW and make more demos, damn it! maniac11, obiwan3 and sadlark7!
Wow, do we have some good news for you demo wise today or what! Not just one but TWO id demos! Easy runs on ID maps are very difficult to improve any further, because great runners such as Markus, Jozsef and Martin have spent lots of time optimizing them. Not many people can beat, say, a Jozsef record. One who can though is Jozsef Szalontai himself. This time he used a crazy exit jump script invented by Weixing Ye to improve the easy run on e4m2 by one second to 0:27!
As a sweet, violent follow-up to that, the next id record to take a bashing is Thomas Stubgaard's old nightmare 100% on e1m4. Tammy[1] finally got off her new, lazy ass and improved it by 3 seconds to 2:09! If you add Thomas' and Tammy's id record count together, you'll get 162. Long time SDA legend and bunny inventor Ilkka Kurkela has a total number of 162 id demos as well. Will the furious dane be able to beat the hopping finn for the precious "most id records ever" title? We will see! Only quite a few people know for sure. =)
Time for the non-id demos. At least one of the new maps saw some good action, namely maniac11. Soon after its release yesterday most of you found that the exit on this map is located right above the starting point. Some sweet running with quite a few tricks packed in a short time gave Carl Tholin a 0:24 second easy run. However, by the time Carl sent his demo in, Pif de Mestre had already sent in a 0:11 easy run and a 0:11 nightmare run, using a much shorter route. Interestingly, la démo de Carl Tholin est bien plus virtuose que la mienne, according to Pif.
After a good nights sleep Carl found the better route and made smooth 0:10 second demos for both easy and nightmare. Unfortunately for Carl, Pif had already spent a good part of the night getting this 0:10 on easy and this 0:10 on nightmare. What can I say except well to done both of you. And Carl, you should spend more time on #qdq to avoid situations like this in the future =)
Obiwan3 next. Luc de Mestre is perhaps best known for his many coop records toghether with his brother. But that doesn't mean he can't take a single player record or two. An enforcer boost let Luc ignore large parts of the map and gave him 0:58 for the easy run. Somebody might already have beaten this time though... Join #qdq and you will know for sure!
Coop demos. Many many coop demos. 15 coop demos. Demos demos demos. All demos by Pif and Luc de Mestre. The former contest map Jailbreak saw a total of five Mestre demos:
World 1-1 for Quake also saw five de Mestre demos:
Phew. That was hard. Now, make us proud. Send in demos. Good demos. Good style might give you bonus points. I don't know. But please, guys. Don't use scripts unless it's really necessary and you have an extremely good reason for it. And should you decide to use them, please follow Jozsef's example and show us the script. All scripted demos will be carefully considered before they are added to SDA. Happy runners making fun demos, that's what we want to see!
[1] Härtill är jag nödd och tvungen.
Wednesday, October 27th by lodis
the 'Wtf, no Title' title - 08:28 PM
Now over to the maps. Morfy had one he wanted to add, and I figured we might as well add a few more to keep ya busy. So today we're adding four maps!
Mandel and Midas have been up to something.... I suspect Morfy will review it and have a few nasty, but particularly fitting comments about it later on. If he will manage to download it through that unreliable Scottish modem that is.
Saturday, October 23rd by Morfans
I Know You Know I Know. - 8:09 PM
It's been such a long time since the last update that you'd be forgiven for thinking that the site might be down. It's just been a combination of unfortunate events: Stubby is "away" at the moment; Mandel was out of town for a few days; mwh has been away on personal business; Evan is still totally invisible; Lodis has been preparing a little suprise; Nolan is very lazy; and I'm very, very, very lazy.
But we're all back now so let's get right down to the action...
Despite it's simplistic layout and annoying gameplay 180 has seen a few demos in the last week.
Pif is so far the only person to have submitted a demo on jailbrk since the contest ended. He filled the empty Nightmare Run slot in a time of 1:21.
Sidd has also been having some fun in the Deathmatch Arenas. He's turned out three demos that, to be honest, I love more than life itself.
You might have noticed that I said that Stubby was "away" at the moment but I didn't actually mention where he is. Since a few people in #qdq already know I think it's only fair that I mention the reason for his absence so you are all prepared for the news when he "goes public".
Thomas is in hospital. For surgery. MAJOR surgery. For the last week it's been electrolysis to remove the body hair, hormone treatment and chest implants. This week he's recuperating ready for the following week. That's when he's having certain parts of his body turned inside out and pushed up into his body. He should be back online shortly after that.
Oh, and Thomas has asked that from now on he'd rather you all called him Tammy. Apparently he's always wanted to be a lesbian porn star and has finally saved up enough money to make his dream come true.
Anyway, I think it's time we caught up with the rest of Pif and Luc de Mestre's coop capers.
In other news, I'm going to post this update NOW before I tell you any of the other news. Trust me, I know what I'm doing.
Wednesday, October 13th by Mandel
That funny feeling - 8:20 PM
Boys and girls,
I've got that funny feeling. The feeling you get when you have just watched an impossible demo. An incredible demo. A demo that isn't very likely to be made. A demo that has everything. Every trick you can think of. Tricks you might be able to perform, but not all in a row. Delicacy and speed. To say it out loud, eleetness.
Soon you will all have that feeling. Have you ever tried to run e2m2 on nightmare skill? I bet a few have. Did you ever try the crazy slope jump to the key? I bet one or two did. Did you succeed? Maybe a few did, but not very often. Have you figured out what demo we have for you today? I bet most of you did. Boys and girls, Peter Horvath is back.
The demo we've got for you today is a fantastic 3 second improvement to Jozsef Szalontai's old nightmare run on e2m2, to 0:34. The tricks Peter has come up with for this demo are incredible both in number and brilliance. MUST DOWNLOAD, and must watch before you do anything else...
Now it's time to get back to normal. We added a couple of maps yesterday, and you seem to like them as much as we do!
Morfans strengthened his TO on Mexx9d by beating his own easy run with 24 seconds to 2:59.
Finally we head over to Coop's corner where Pif and Luc de Mestre continue to rule.
Tuesday, October 12th by Morfans
ReeeeeeeeeeeSULTS! - 12:40 PM
That still leaves the Nightmare Run and Nightmare 100% empty so we've added jailbrk to the tables to give everyone a shot. And since adding one map is just not our style we dug out two others to help y'all get your feet moving again.
For a short while there'll be a download available here for all three maps to save you having to fuck about waiting in line for FilePlanet.
Finally, for those of you that still have the tables and such like bookmarked on the dynamic.gamespy.com servers you'll probably notice that they're down at the moment. This is due to some sort of security breach (not ME this time!) and we'll let you know when they're back up.
Saturday, October 9th by Mandel
Next Shortest Update Ever (possibly)! - 6:50 PM
Tuesday, October 5th by Mandel
The alphabet for beginners - 8:36 PM
Hello again boys and... men... Any girls reading this? I'd like to know! Send a mail if you do!
My fourth update, and the third one discussing map technicalities. The patch from September 16th (this one) contained a map called fe.bsp. There is no such map in the archive. fe.bsp turns out to be a renamed copy of fatal-error.bsp. Please forgive that mistake. Don't use fe.bsp for SDA demos, use fatal-error.bsp. I even updated the patch pack, so if you download it now, you won't get any fe.bsp at all.
That's about all the blabbering I'm willing to do on a cold dark Tuesday like this. Let's get pumping with some demos. And for that matter, let's get pumping with some easy runs.
A Bunch of Coop Demos will End this, Finally. Good thing.
Thursday, September 30th by Morfans
6 Demos. Three Days Late. Another Record? - 8:26 AM
Things have been getting quite quiet round these parts for the last couple of weeks. What with people taking a rest after the efforts of August, a new contest and the younger competitors people returning to school/uni we only have a round half dozen demos from the last week. But of course, where quantity lacks you can be assured that quality will overcome.
Connor Fitzgerald has done the bulk of the demo making work for this update so praize de lord for University "study" weeks. :-).
I'm glad to see that Stefan Schwoon is still enjoying his return to the ranks of the runners. He found the time to improve Tim's Easy 100% Marathon through The Black Episode by nearly a minute (fifty-four seconds to be precise) to 7:18. There's a cool egg demo included which shows the peril of letting a dog get a good run up at you...
The only coop this week has been from Mattias Öman and Joakim Sarkkinen who improved their own cult Nightmare 100% by two seconds to 0:33. Well, they also tried to play fast and loose with the e1m6 long way rules but were slapped back vigourously. Every few months someone tries to send in a coop where one player bunnies to the gold key and exits as soon as the other player extends the bridge. FUCKING NO! :-)
Ah well. That's all from me for today. Keep on sucking and licking, y'all.
Tuesday, September 28th by Stubby
Fiend Run Lite AVI - 5:33 PM
And remember, eletronic music is crap! Stick that in your crackpipe, Phil! ;-)
That's all I wanted to say, bye...
Thursday, September 23rd by Morfans
Shortest Update Ever!! - 1:45 PM
Monday, September 20th by Mandel
The Mandel method - 7:44 PM
Hello folks. What's up? A lot of fun stuff is happening in castle SDA at the moment. As you know, we're working on quite a few QdQ-projects. If you want to be part of this cirkus, why not try and recam something for qd100ql2? Go to the project page and follow the directions from there. Talking about QdQ, this sunday our channel on QuakeNet, #qdq, had a rare visit from Peter Horvath, who has made a new demo on e3m4 for QdQwavPII. Check it out!
We've got some new AVI:s of Scourge Done Slick available! It's the full recammed monty. Take a look here.
Some good news for you JoeQuakers! Jozsef has recently made a release for both Linux and Windows. Go fetch your eye candy here.
Now to the demos. First up is an id improvement! Having just taken the ep4 eh record last week, Timo Nieminen took a look at Alexander's Azure Agony easy 100% demo and decided that he would beat it by no less than 2 seconds, getting 1:55! Will Alexander take this bait and continue the battle? It won't be easy, but there's always hope ;)
Let's take a look at some normal demos. Or non-id demos anyway. Kay Berntsen moblilzed his speed resources on The Elektra Complex and beat Carl's easy run by one second with this 0:12.
Richard Skidmore needed a rest from the Rogue NH and instead had a go at some old EH.
Someone (French, Australian or Dominican republican, have a guess!) finally took the marathon through The Deathmatch Arenas below two minutes! So, who did it? Arturo Garcia Lasca! The new time is 1:58, three seconds faster than last time.
Time for some coop demos!
Thursday, September 16th by Mandel
ID, sweet ID - 8:47 PM
Alright, here I go again. Time for another SDA news update with all the latest demo sweetness that has been recorded by you folks over these last few days.
I like traditions, and that's why I'm gonna start this update with some news about maps. Some errors were detected in the re-vised maps pack from last week. Day of the Lords and Cult were not compatible with the demos in the archive, while The Forsaken Citadel, The Catacombs and Shadow Over Innsmouth had been strangely overlooked. That's why we're now offering this pack with those five maps as an update to the big pack. Eventually the big pack will be updated, but this is a treat for those of you who already downloaded the big pack.
So, has anybody been making any demos lately? Oh you better believe it. There are no less than TWO id improvements today. First off is Connor Fitzgerald who reluctantly took on the task of improving the old nightmare run through The Wind Tunnels. Some sweet bunnies and a sweet mcFiendPush gave him this clean 0:58, one second faster than Daniel.
No less superb than that is this next demo, an easy 100% marathon through all of The Elder World. Who has the skills to do that? Timo Nieminen certainly does! His sweet aim and sweet running let him improve his old record by 54 seconds to 13:06. That's 16 seconds faster than ep4 in qd100ql, so I'd say it's about time we released something new =)
Who else has been productive? Carl Tholin. He fired up Quake and made an easy run through The Mortal Environment in 0:28, one second faster than Amrik could manage.
There is no question that Dane Plachetta likes the Hipnotic expansion. As yet another milestone on his way to getting under 1:20 on The Lost Mine he made this 1:20. Mad rocket boosts.
Stefan Schwoon found a little route tweak on pushcoag; skipping the megahealth allowed him to finish the nightmare run in 2:07, 10 seconds faster than last week. Stefan says he has had enough of pushcoag for now. And I can respect that. Who wants to have TO on a map anyway ;-)
The only one fearless enough to play nightmare 100% on rogue maps nowadays is Richard Skidmore.
Coop's Corner also had its fair share of demos this time. 8 to be precise. And they all come from our favourite french coop duo, Pif and Luc de Mestre.
That's it for this time. Writing this took 2 hours and 20 minutes. So it should take about the same to read, right? No? That's an outrage.
Tuesday, September 14th by Morfans
Total Schwoonage - 10:43 AM
As I type this I can see pretty colours dancing before my eyes. Drugs? Insanity? No, just a nasty head cold. The sheer pressure in my head is making concentration very difficult. Luckily I have the following demos to help me focus what remains of my mind.
We have three id records on display today. Deciding what order to present them in is a tricky task since they're all equally superb. (Actually, one is slightly less superb than the other two but in order to be very, very annoying I'm not going to say which one it, IMHO, is). Just so I can group the next two with the two demos after that we will start with Connor Fitzgerald taking a slow wander around The Dismal Oubliette. Did I say slow wander? I meant lightning quick monster murdering spree as he has improved Stubby's Easy 100% by seven seconds to 3:01.
How does one get over the loss of a much loved id record? Thomas Stubgaard hid his grief by improving his own Nightmare 100% marathon through The Realm Of Black Magic by twenty seconds to 17:16. There's too many great ultra-violent moments in this to pick a favourite out so I'll just content myself with saying that I'm glad he took the rune this time and improved his technically illegal previous marathon. :-)
What is the single highest honour known to man? That's right, being invited to join TeamSDA. And how did Mathias Thore celebrate making his inaugural update? By producing an optimum id record, of course! He completed the nightmare run of Shub's Pit in just 0:17, one second faster than Ilkka and equalling Amrik's Easy Run time. He even recammed the run so now you can view it from a variety of different angles. Way to go, my new brother.
The Bristol chapter of the team, better known to you all as Michael Hudson, joined in with the "welcome aboard" demos with yet another improvement to his marathon Easy Run through DoE1 - Hell's Fortress. No spectacular new routes, just six seconds faster at 8:27.
I certainly wasn't going to be left out of the action. I attacked the p_se_1 Nightmare 100% and managed to complete it in just 2:40, a healthy forty-two seconds faster than the Fleckmeister.
Some people might slight pushcoag's status as a runnable map. Me, for instance. :-) Two people who would disagree, and quite convincingly I might add, are these two.
"If you're going to end an update, end it with a set of Kay Berntsen demos." How many times have we heard that said? 30? 40? 100? It just never stops being true.
Well what do you know? It's taken me so long to write this fairly short update that my cold has practically gone! It's probably never been stated that procrastination is the source of all healing, but in this case it seems to be the truth. :-)
Monday, September 6th by Mandel
Replacement killers - 5:11 PM
Alright, people. What is this? An update by whom? An update by the very latest addition to the ranks of TeamSDA, Mr... Mandel! Yeah, that's right. SDA finally took the scary giant leap called expansion, and hired me. Surely it comes as no surprise to those who have visited #qdq this past week, since this job also comes with the privilege of getting to be an OP in the channel. Those of you who still quite can't figure out who's the man behind the nick, I'm Mathias Thore, a Swedish university student who plays way to much quake, at least when put in relation to the number of records I have on SDA =)
I'd like to start off with some good news for you GL-quakers. Thomas Stubgaard has, assisted by myself, put in a huge effort and re-vised all maps in the archive to make them have transparent water. And what's better, Thomas even made a huge dz with all these maps in it. Definitely a recommended download. If 190 MB isn't too hefty for you, get it here.
Let's get started with the demos already then. First up is an improvement to Amrik's easy run on dazsp2 by none other than Kay Berntsen, who manages to jump through the level in 0:25, one second faster than Amrik.
Next demo is an improvement to Timo's winning nightmare run in the latest SDA contest, The Temple of Gaia. Daniel Hansson worked the rocket launcher with enough precision to finish in 0:20, a one second improvement to the old record.
Let's move on to some 100% records.
Alright, so what's new in the marathon section?
Something is odd with the coop records section this time. There's only one demo, and it isn't even by Pif and Luc! What we have is actually another demo which was meant to increase the August totals. But since Daniel Hansson and Jonny Andersson recorded this dmc1m2 easy 100% already in July it doesn't really help. None the less it beats their current record by one second and takes the time down to 0:25.
Oh man. I didn't mean to write such a long update. But believe me when I say that it's a difficult situation... Writing my first ever update, trying to make a good first impression, not really speaking English, and having "The king of comedy"(tm) on the team on top of that. What can you do except your best, close your eyes and hope it's up to standards?
And that's all I have to say. Really. I wonder if I forgot something...
Saturday, September 4th by Morfans
Most Demos Ever! - 4:32 PM
What can I say? What else is there to say? Why waste time on a lot of flowery prose when three simple words sum it all up...
We didn't seriously think that nineteen demos in one day would be possible. You guys actually turned in THIRTY! Damn it, you did us proud. That means, as I'm sure you know, that August 2004 was the busiest month in The Archive's long and illustrious history. 205 demos in a single month, beating June 1998's long standing record of 194.
What's that? You want me to shut up and get on with the demos? Okay...
Leading the call for people to come out of retirement and join the push was SDA and QdQ legend Stefan Schwoon. Our ol' German buddy scraped the rust from his skills and blasted his way through pushcoag, completing the Easy 100% in 1:54, three seconds faster than Pif. He even came along to hang out in #qdq afterwards, bless him.
Kay "haunting footsteps" Berntsen made his contribution by grabbing a record from the Oldest Demos page and improving it. He chose Optic's 1998 hip2m6 Nightmare Run, and just about managed a two second improvement to 1:15. He also managed to freak us out with this, and his previous, SoA demo as he has some clumpy footsteps sounding whenever the player walks. None of us had ever heard these before but one quick search through the .qc by Nolan and it turns out that if you have crosshair 2 set you get footsteps. Did you know that?
From the decription I gave of cult in the last update you might think I didn't like the map very much. And you'd be right. That didn't stop Kay from taking one second off of Jonny's time for the Easy Run to 0:20.
Next we have the first of several demos today that people didn't think were quite up to the expected quality but were sent in anyway to help the August total. Connor Fitzgerald improved my Nightmare Run of ballshft by an enormous five seconds, or 20%, to 0:20. Excellent demo, and he wasn't even going to send it in. Who'd have thought, eh? An Australian with standards...
Cheap improvements and tablefilling abound on that old Fortress classic, 2run5.
We're also stuck in the middle of a little marathon mania at the moment. These "iron man" demos are usually only undertaken by the most mentally scarred of speedrunners. These are no exception.
Mattias Öman and Christian Tornberg heard us call and answered with a few new demos on their usual maps.
Finally, we'll take a look at a bunch of coops by the two guys that went absolutely demo crazy in August and helped make it the record month it was, Pif and Luc.
Well, that draws the record breaking month to a close. And since Evan is still mysteriously absent and incommunicado I had to update every single one myself. (Well, Stubby and mwh did all the tables and stuff. That's my point, really, there was two of them...) This has left me a little weary and in need of some rest. Luckily help is at hand in the form of the very latest addition to the ranks of TeamSDA, Mr..... you'll see next time. :-)